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Face Sitting Pron Full Media Download #611

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I have the following problem To get the correct face to show (not show black, but show gray). I would like to align an object (the hemisphere in the figure) on top of a face of another object (the selected face in the figure)

I tried with align and snap tools but i could not reach my goal With the normals menu removed from the maya hotbox, how do i flip faces I'm new to 3ds max as of today

I need to connect one side of this mesh to the other

How can i select vertices and create faces from them Thanks for any and all help! The orientation in a face based family is based on the host, so if you place the family on a wall in the project then the plan presentation set in the family is the front elevation in the project It is not that hard to figure out once you get used to it.

Therefore, families that are hosted to a face are necessary Load in the desired family and place one instance of each type on the host. I'm totally new to this and can't find a solution anywhere about this problem I'm trying to select faces however it will not select the faces that i want.

I am looking for ilogic that would ideally be ran from the assembly edit environment and allow me to choose a face (maybe in the active sketch?) and then delete and/or trim all lines or geometry found outside of that face

I am looking for a quick way to do scribed lines A global control in visibility graphics which allows the user to hide the lines which make up the edges of a split face At the moment you can only manually hide them with the linework tool. Occasionally i may get an stl file that has no original source file and i will convert the mesh to a body so i can modify it

If the object is simple and has several faces on the same plane is there a way to merge these faces so i can bring the body closer to it's original state That option, extrude from face is not readily apparent in my autodesk professional inventor 2017 I've often found myself sketching on a primary plane and offsetting from a sketch in sw and would like to do so again with inventor I hope to work it out then mirror the new feature across the middle primary plane.

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