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With the normals menu removed from the maya hotbox, how do i flip faces Is there anyway i can select a face of part and create a new sketch To get the correct face to show (not show black, but show gray).

Therefore, families that are hosted to a face are necessary Hi, i can add sketch on a part's workplane (xy, xz, yz) by using sketchs.add Load in the desired family and place one instance of each type on the host.

I have the following problem

I would like to align an object (the hemisphere in the figure) on top of a face of another object (the selected face in the figure) I tried with align and snap tools but i could not reach my goal I'm totally new to this and can't find a solution anywhere about this problem I'm trying to select faces however it will not select the faces that i want.

I'm new to 3ds max as of today I need to connect one side of this mesh to the other How can i select vertices and create faces from them Thanks for any and all help!

The orientation in a face based family is based on the host, so if you place the family on a wall in the project then the plan presentation set in the family is the front elevation in the project

It is not that hard to figure out once you get used to it. Hi, thanks for the fusion product Is there a lathe face grooving solution in the works It does not seem to work yet

Hi, i am trying to create a group for ducting, flex, terminals, duct fittings and accessories, and this message keeps popping up Instance origin does not lie on host face Instance will lose association to host. my air terminals are hosted on a reference plane called u/s ceiling 3rd floor

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